ABOUT
Solo indie game developer.
Plasmane is a one-person indie game studio focused on dark atmosphere, responsive gameplay systems, procedural design and strong visual identity.
CREATOR
Filip “byaly7” — creator of Plasmane.
My name is Filip, also known as byaly7. I first came into contact with video games when I was five years old. Very early on I started creating my own maps for games like Command & Conquer 95 and Duke Nukem 3D, and even drew game maps on paper before I fully understood how games were made.
That curiosity turned into a lifelong passion for creating my own 2D games. I have been making games for 16 years, building prototypes, learning systems, visuals, design and programming through practice. DeathMaze - Dungeon Crawler is my first commercial game planned for public release.
For the last five years I have focused seriously on DeathMaze and on building Plasmane as a real indie studio. Game development is not just a project for me, it is what I have always wanted to do and what I continue to build every day.
WHAT I DO
- 2D game design, graphic design, game prototypes and video montage
- Gameplay mechanics, procedural generators and custom game systems
- Programming in C++ and Construct Classic plugin development
- Visual direction, UI, atmosphere, lighting and promotional materials
- Experience across RTS, shooter, survival and dungeon crawler genres
STUDIO DIRECTION
- Gameplay first
- Readable mechanics
- Dark procedural worlds
- Difficult, satisfying games
- Strong combat feedback and atmosphere